Let's get creative!
We headed outdoor (mainly to have time without our masks) but also to try recreate awesome star photos.
Thanks to Elijah our photographer on the ground for these epic photos.
Let's get creative!
We headed outdoor (mainly to have time without our masks) but also to try recreate awesome star photos.
Thanks to Elijah our photographer on the ground for these epic photos.
Once we have had our guided reading lesson with Mrs Watson, Maureen or Andrena we select our own follow up activity.
There are 12 different options - mostly creative tasks like making posters, puppet shows, or slideshows using devices. We all love learning on the devices. So far we know how to use:
We joined up with the students in Room 3 to help the students and Miss Sloan with their coding skills. Luckily we are all experts in using the apps "Scratch" and "Code.org".
Everyone was set a buddy and there was almost silence in the room as pairs set to work coding.
One of our reading follow up activities is create a cartoon based on the story that has been read in a guided reading lesson.
To practice how to condense a story into 7 images we read the story "Creatures Choir" by David Walliams. It is about a walrus who loves to sing, but unfortunately is rather out of tune!
We have begun our 2022 academic year in a building zone. Mrs Watson had just set everything up when she got a phone call saying the builders were arriving!!!
They have promised me the walls will be finished by the time we start school. When it is complete we will have a completely refurbished class, our own cloak bay and our own class toilets. New cupboards and a sink are also on the schedule.
We performed a Tongan dance that commemorates the end of The Battle of Valeta in September 1826, that was fought at Tau'akipulu, Ha'apai in Tonga.
Ma'ake's Mum - Lupe, helped us with choreography and costumes. The girls had waist mats called ta'ovala and the boys wore manafau. Malo 'Aupito Lupe.
In maths we are learning about probability. We are discovering that some games are not fair, and are working out what makes a game fair or not fair.
In this game we had a pretend ladder climber (a multi link cube) start in the middle. We placed our counters somewhere on the ladder. If we tossed the coin and got an even number the climber moved up. If we tossed the coin and it was odd the climber moved down. After 20 coin tosses the winner was the counter closest to the climber. It was lots of fun.